I’ve been remiss in not updating people on the status of Pantograph. The project was put on hold when Blender moved to a new Python API, and I no longer have the time to develop it. I recommend checking out Freestyle, how integrated into the trunk of Blender with 2.67, and Freecad, a very promising solid modeller with good hidden-line rendering.

After reviewing the structure of Freestyle, I’m still left with the belief that Pantograph provides a necessary vector-rendering alternative for Blender. The parts of Freestyle that are missing for me: lack of vector fills, lack of cutting/sectioning tools, and no post-processing/tweaking possibilities.

I’m starting the tenative steps to re-write Pantograph again, with the following priorities:

  1. Good memory management
  2. Stability
  3. Speed
  4. Integration with Blender
  5. Ease of installation

I’m looking at using a mixture of C++ and Python,  and implementing some sort of multi-processing.  Output will be restricted to SVG and PNG: enough good convertors exist that maintaining extra exporters doesn’t make sense.

cheers,

Severn

I’m pleased to announce the formation of my new multidisciplinary design studio, Studio Les Bêtes.   For more information and updates on that enterprise, please visit http://lesbetes.wordpress.com.

This blog will continue to support my software development work – I’ve been on a bit of a hiatus lately, focusing on my design work.  Pantograph is currently on hold until the new Blender 2.5 API stabilizes – after that, I’m still deciding whether to work to support Freestyle as a Blender vector-rendering option or to continue to develop PantographFreestyle shows a lot of promise, has the weight of solid developers behind it, and also is able to create vector (svg) output – the style modules seem to have enough flexibility to add features pretty easily.

cheers,

Severn/rocketship

Natatorium Project to be Exhibited at Tokyo Biennale

The Rouse Hill Natatorium, a project that I designed with Francis Bitonti (FADarchitecture) and Brian Osborne (BOTH) will be exhibited from April 7 to May 17, 2009 in Turin Italy, and then travel to Tokyo in May of 2010 as part of the Advanced Architecture Settimo Tokyo Biennale:

The House of Arts and Architecture Association CASARTARC  in Settimo Torinese, Turin, is developing a project called ‘Advanced Architecture Settimo Tokyo’ (AAST), a group of Generative Architecture events: workshops, a two days conference and an exhibition with venues in Settimo , Tokyo,  Cagliari and London. The events of AAST focus on the approach to design through parametric design tools, such as Rhinoscript, Grasshopper, Mel, DP, GC. The first stage of the exhibition will run from 7 April to 17 May 2009 in Turin, Italy. The opening conference for the exhibition will be made by Patrik Schumacher (partner at Zaha Hadid Architects).

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I’ve been reading this blog by some graphic designers in Brussels, and have found some of their writing on the use of open-source tools particularly interesting.  I carried a copy of this article around in my briefcase for several weeks:

http://ospublish.constantvzw.org/wp-content/uploads/awkward_gestures.pdf

I would like to see a similar discussion started with architectural software – our profession, at least in the States, is equally bound to the fate and profit motives of one software company (Autodreck).

Here’s the link to the main blog:  http://ospublish.constantvzw.org/

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“Bleeding-edge” is updated again:
-no longer does sys.exit(1) when Cairo is not present
-swf output may be fixed (?) but ming still crashes Ubuntu 64
-config settings are now in pantographConfig.py, to make it easier to update without re-setting your home dir.

Clipping is…better.  Here.

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