PantoGraph is a prototype for a vector rendering engine that I am working on. It can be loaded as a python script from Blender.
Current stage: beta
Current features :
- Hidden- line rendering
- Solid colors (with- and without alpha) only
- The ability to use simple closed, convex volumes to do a boolean “cut-away”
- Control over lineweight and color for:
- Silhouette
- Crease
- Mesh
- Hidden lines
- Curves
- A simple GUI that allows the saving of pens and pen settings
March 3, 2008 at 1:46 pm
[...] Blender fit into this? Simple. Blender user rocketship has created a new plugin renderer called PantoGraph which can render your models not to a typical image file, but as Scalable Vector [...]
March 3, 2008 at 5:05 pm
[...] Blender fit into this? Simple. Blender user rocketship has created a new plugin renderer called PantoGraph which can render your models not to a typical image file, but as Scalable Vector [...]
March 4, 2008 at 8:51 am
[...] kann das Bild nicht pixelig werden. Von dem anderen Plugin für Blender profitiert Inkscape. Mit PantoGraph können 3D-Körper als SVG-Datei gerendert werden. Dadurch lassen sich perspektivische und komplexe [...]
March 8, 2008 at 6:58 am
added to SVG link resource http://svg.startpagina.nl