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	<title>Comments on: PantoGraph</title>
	<atom:link href="http://severnclaystudio.wordpress.com/bluebeard/feed/" rel="self" type="application/rss+xml" />
	<link>http://severnclaystudio.wordpress.com</link>
	<description>Architecture for an Open Source World</description>
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		<title>By: Blender renders &#124; HelloCatFood</title>
		<link>http://severnclaystudio.wordpress.com/bluebeard/#comment-37</link>
		<dc:creator>Blender renders &#124; HelloCatFood</dc:creator>
		<pubDate>Sat, 13 Dec 2008 01:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://wordpress.com/bluebeard/#comment-37</guid>
		<description>[...] tried out to vector rendering scripts written in the python programming language, VRM and Pantograph. VRM was easy to install - just dropped the file in the scripts folder - but Pantograph was a bit [...]</description>
		<content:encoded><![CDATA[<p>[...] tried out to vector rendering scripts written in the python programming language, VRM and Pantograph. VRM was easy to install &#8211; just dropped the file in the scripts folder &#8211; but Pantograph was a bit [...]</p>
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	<item>
		<title>By: stelt</title>
		<link>http://severnclaystudio.wordpress.com/bluebeard/#comment-14</link>
		<dc:creator>stelt</dc:creator>
		<pubDate>Sat, 08 Mar 2008 11:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://wordpress.com/bluebeard/#comment-14</guid>
		<description>added to SVG link resource http://svg.startpagina.nl</description>
		<content:encoded><![CDATA[<p>added to SVG link resource <a href="http://svg.startpagina.nl" rel="nofollow">http://svg.startpagina.nl</a></p>
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	<item>
		<title>By: Martin Pyka &#187; Blog Archive &#187; Vektorgrafik in 3D</title>
		<link>http://severnclaystudio.wordpress.com/bluebeard/#comment-13</link>
		<dc:creator>Martin Pyka &#187; Blog Archive &#187; Vektorgrafik in 3D</dc:creator>
		<pubDate>Tue, 04 Mar 2008 13:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://wordpress.com/bluebeard/#comment-13</guid>
		<description>[...] kann das Bild nicht pixelig werden. Von dem anderen Plugin für Blender profitiert Inkscape. Mit PantoGraph können 3D-Körper als SVG-Datei gerendert werden. Dadurch lassen sich perspektivische und komplexe [...]</description>
		<content:encoded><![CDATA[<p>[...] kann das Bild nicht pixelig werden. Von dem anderen Plugin für Blender profitiert Inkscape. Mit PantoGraph können 3D-Körper als SVG-Datei gerendert werden. Dadurch lassen sich perspektivische und komplexe [...]</p>
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	<item>
		<title>By: technical communication &#187; Blog Archive &#187; PantoGraph: The Vector Renderer</title>
		<link>http://severnclaystudio.wordpress.com/bluebeard/#comment-12</link>
		<dc:creator>technical communication &#187; Blog Archive &#187; PantoGraph: The Vector Renderer</dc:creator>
		<pubDate>Mon, 03 Mar 2008 22:05:29 +0000</pubDate>
		<guid isPermaLink="false">http://wordpress.com/bluebeard/#comment-12</guid>
		<description>[...] Blender fit into this? Simple. Blender user rocketship has created a new plugin renderer called PantoGraph which can render your models not to a typical image file, but as Scalable Vector [...]</description>
		<content:encoded><![CDATA[<p>[...] Blender fit into this? Simple. Blender user rocketship has created a new plugin renderer called PantoGraph which can render your models not to a typical image file, but as Scalable Vector [...]</p>
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	<item>
		<title>By: PantoGraph: The Vector Renderer at BlenderNation</title>
		<link>http://severnclaystudio.wordpress.com/bluebeard/#comment-10</link>
		<dc:creator>PantoGraph: The Vector Renderer at BlenderNation</dc:creator>
		<pubDate>Mon, 03 Mar 2008 18:46:15 +0000</pubDate>
		<guid isPermaLink="false">http://wordpress.com/bluebeard/#comment-10</guid>
		<description>[...] Blender fit into this? Simple. Blender user rocketship has created a new plugin renderer called PantoGraph which can render your models not to a typical image file, but as Scalable Vector [...]</description>
		<content:encoded><![CDATA[<p>[...] Blender fit into this? Simple. Blender user rocketship has created a new plugin renderer called PantoGraph which can render your models not to a typical image file, but as Scalable Vector [...]</p>
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