Open Source


I’m pleased to announce the formation of my new multidisciplinary design studio, Studio Les Bêtes.   For more information and updates on that enterprise, please visit http://lesbetes.wordpress.com.

This blog will continue to support my software development work – I’ve been on a bit of a hiatus lately, focusing on my design work.  Pantograph is currently on hold until the new Blender 2.5 API stabilizes – after that, I’m still deciding whether to work to support Freestyle as a Blender vector-rendering option or to continue to develop PantographFreestyle shows a lot of promise, has the weight of solid developers behind it, and also is able to create vector (svg) output – the style modules seem to have enough flexibility to add features pretty easily.

cheers,

Severn/rocketship

I’ve been reading this blog by some graphic designers in Brussels, and have found some of their writing on the use of open-source tools particularly interesting.  I carried a copy of this article around in my briefcase for several weeks:

http://ospublish.constantvzw.org/wp-content/uploads/awkward_gestures.pdf

I would like to see a similar discussion started with architectural software – our profession, at least in the States, is equally bound to the fate and profit motives of one software company (Autodreck).

Here’s the link to the main blog:  http://ospublish.constantvzw.org/

the-man-the-wild-boar-the-dog