Open Source

I’ve been remiss in not updating people on the status of Pantograph. The project was put on hold when Blender moved to a new Python API, and I no longer have the time to develop it. I recommend checking out Freestyle, how integrated into the trunk of Blender with 2.67, and Freecad, a very promising solid modeller with good hidden-line rendering.


After reviewing the structure of Freestyle, I’m still left with the belief that Pantograph provides a necessary vector-rendering alternative for Blender. The parts of Freestyle that are missing for me: lack of vector fills, lack of cutting/sectioning tools, and no post-processing/tweaking possibilities.

I’m starting the tenative steps to re-write Pantograph again, with the following priorities:

  1. Good memory management
  2. Stability
  3. Speed
  4. Integration with Blender
  5. Ease of installation

I’m looking at using a mixture of C++ and Python,  and implementing some sort of multi-processing.  Output will be restricted to SVG and PNG: enough good convertors exist that maintaining extra exporters doesn’t make sense.



I’m pleased to announce the formation of my new multidisciplinary design studio, Studio Les Bêtes.   For more information and updates on that enterprise, please visit

This blog will continue to support my software development work – I’ve been on a bit of a hiatus lately, focusing on my design work.  Pantograph is currently on hold until the new Blender 2.5 API stabilizes – after that, I’m still deciding whether to work to support Freestyle as a Blender vector-rendering option or to continue to develop PantographFreestyle shows a lot of promise, has the weight of solid developers behind it, and also is able to create vector (svg) output – the style modules seem to have enough flexibility to add features pretty easily.



I’ve been reading this blog by some graphic designers in Brussels, and have found some of their writing on the use of open-source tools particularly interesting.  I carried a copy of this article around in my briefcase for several weeks:

I would like to see a similar discussion started with architectural software – our profession, at least in the States, is equally bound to the fate and profit motives of one software company (Autodreck).

Here’s the link to the main blog: